![]() ![]() The time limit on the SWK dungeon is very generous. This happens in pretty much all dungeons with a "hit X enemies within Y seconds using Z ability" objectives. The game gives you a 6 second window from first hit to register enough hits, if you move from group to group too slowly (like 6 seconds slow) you can end up in a situation where you clean up a group of 2-3, the move to the next pack of 20+ right as the 6s window ends and kill the new pack before the game has a chance to count it so it only registers the initial 2-3 hits. Sometimes I get enough (20) to meet the objective, but other times I get only 2 or 3 hits but have killed the entire mob with just the decoy. The belt doesn't refresh duration if SW is dealing damage to anything, and SW won't refresh itself if you don't deal damage with a different ability (like WoL). Keeping an eye on sweeping wind while in combat and recasting it as necessary is the only solution. First, I keep losing my sweeping wind stacks even with Kyoshiro’s Soul.
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